Single Origin Apps
Small utilities that do one job properly and then get out of the way. Every app the studio makes is designed, shipped and supported on this site — listings, help pages and privacy policy included.
Independent software studio · Est. 2026
Single Origin Studio is a one-person software studio. Apps are built and published here. Games go out under Single Origin Games, at its own address. One person writes the code, balances the economies, answers the support mail and signs the release.
01 — What we build
Two product lines, two audiences, two front doors. The standards behind them are identical; only the shop window changes.
Small utilities that do one job properly and then get out of the way. Every app the studio makes is designed, shipped and supported on this site — listings, help pages and privacy policy included.
The studio's games label, published at singleorigingames.com with its own game pages, screenshots, store links and player support. This site keeps the record of what has shipped; the games site does the talking.
02 — Apps
Nothing has shipped yet, so rather than pad this out, here is the standard the first release has to meet and the one title far enough along to name.
Still in design. It gets a full page on this site — screenshots, store links, help and privacy — the moment there is something honest to show.
03 — Index
Shipped and unshipped, in one list. Nothing is named here that is not actually being worked on.
This is an index, not a second catalogue. Every game's real page — copy, screenshots, store buttons, support — lives once, on the games site. Apps get their full page here.
| Title | Line | Status | Platforms | Full page |
|---|---|---|---|---|
| Games | Live | Web | singleorigingames.com | |
| Games | Live | Google Play | singleorigingames.com | |
| Games | Live | Google Play | singleorigingames.com | |
HollowoakUnannounced |
Games | Building | Play · Web · Steam | Not yet |
Bottle BrewUnannounced |
Games | Building | Play · App Store | Not yet |
Rush ControlTraffic Lights |
Games | Building | Play · App Store | Not yet |
UndertaskFirst app release |
Apps | In design | Play · App Store | On this site |
04 — Practice
Not marketing lines. These are the constraints the studio designs inside, and they apply to the apps exactly as they apply to the games.
Design, code, economy balancing, art direction, store copy and support replies are the same person. Nothing gets handed off and diluted on the way out.
No date-driven releases. A title goes out when its systems hold up under real play, not when a calendar says the quarter is closing.
No energy gates, fake countdowns, loot boxes, or subscriptions that hide their renewal terms. Optional rewarded ads and one-time purchases are the whole monetisation surface.
05 — Company
Single Origin Studio is a sole proprietorship registered in India and the legal owner of every product listed on this page. Single Origin Games is a publishing brand operated by the studio — it is not a separate company.
For business, licensing or press enquiries, use the studio address. Player support for a specific game goes through that game's own support page on the games site, which reaches the same inbox with the context attached.
Privacy policies and terms are published per brand, because the stores require them to sit alongside the products they cover.
Follow the studio
No cadence, no hype cycle — just a note when a new title or a major update goes live, from either side of the studio.
Or follow along in the Discord. No spam, unsubscribe anytime.